This was exactly what I wanted to play today. Thank you!
Explore the outdoors, find your way through the mazes, face four puzzles and live great adventures !
"A Kishoutenketsu in the countryside" is my second exploration of the chinese and japanese narrative structure called kishoutenketsu (起承転結). I've written some thoughts about it on my blog, which you can find HERE.
If you enjoyed the game and can afford it, please consider donating : for 1 dollar, you will be able to download the HTML file and the code of the game, to play it whenever and wherever you want, and you will help me for making other games in the future.
Use the arrows to move.
Press Z to cancel your last action.
Press R to restart if you are blocked.
Have a nice play !
If you want to follow my future things, you can follow me on Twitter : @HeskHwis
|Published||53 days ago|
|Platforms||Windows, macOS, Linux, HTML5|
|Tags||Atmospheric, countryside, Exploration, heskhwis, kishoutenketsu, outdoors, Pixel Art, PuzzleScript, sokoban|
|Asset license||Creative Commons Attribution v4.0 International|
|Average duration||About a half-hour|
In order to download this game you must purchase it at or above the minimum price of $1.00 USD. You will get access to the following files:
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This was amazing! The puzzles were just the right amount of difficulty, and I love the low res graphics. When I realized that all that green area was an ocean, instead of bushes, I got really excited! You did a good job hiding the 4 keys, I thought the game was over after getting the key from the island.
ahhhh i did it. very nice puzzles
It's a nice jab to the old sokoban-esque game! Would it have any ambient music for the background and it would be perfect. :3
Thank you ! Yes, I thought about that but I really don't know what music I could chose... So for now, it's silent, just you, the rocks and the trees :)
I would suggest just a long soundtrack of rivers, forest, wind, and all that nature-y sounds. No music necessary.
Personally, I *loved* the super minimal sound design! I do filmscores & video game scores, and I thought the choice to not include a soundtrack was a brilliant & effective way to immerse you in this quiet place.
I can't seem to find the last key... It's seem to somewhere in the south east, but there it's just a dead end... But really enjoing it so far. Has a great adventure vibe!
Well, I can't tell you the answer, it wouldn't be fair... Just look very closely at the trees and you may find a clue ;) Good luck, and thanks for your kind words !
Really enjoyed it, nice to have short games like this that are a nice concentrated manageable does of Sokoban puzzliness. You should make a sequel or something, 2 keys left me wanting more (in a good way!)
Thank you very much :D
Oh, you got 2 keys ? Then rejoice : there are 2 more in this game, just waiting for you discover them ! And a final puzzle at the top-right corner of the world. You should be able to play fo a little while !
Wow I loved this game so much.It reminds me of my game Hungover. I loved your use of slight differences in sprites to denote passable areas. I kind of would have liked to have to push the keys to their locks but I guess a lot of people would find that quite tedious. I especially liked the islands puzzle because I enjoy the mechanic of making bridges in sokoban style games. Cant wait to see more of your work.
Thank you so much ! I smiled at the idea of pushing the keys to the locks, it would be funny and awful at the same time %D
I just played and enjoyed your game, I liked the part where you have to push the coin to the seller, it's great (and now I understand why you'd like to push keys). And the rafting feelings are very good !
I loved the game! <3 Several wonderful moments and a beautifully serene mood.
Very cool game. The early block pushing puzzles are a bit of a turn-off, as I've seen them a bunch before in other games, but I particularly like how it gets more clever and subtle as the game goes on.
Thanks ! I wanted to try things with the pushing-blocks mechanic, but I understand it can feel over-used. I'm happy you came to like the game nevertheless !
Good game, a little on the cryptic side at the beginning, and a little on the easy side eventually, but a very enjoyable little distraction nonetheless. I really enjoy puzzleScript games with one big area, rather than separate small levels !
Thank you ! I agree with you, Puzzlescript games with one big world are fun to play and fun to make :)
It looks like between Pokémon and Zelda for Gameboy, but in Sokoban plan.
Ho thanks ! It means a lot to me :) Did you like it ?
More or less...
If you have some time and you're motivated enough, I would be very interested in knowing what you like and most of all, what you didn't like. I'm still a beginner in game making and I have lots of progress to do, so any informations would be very appreciated if you want to tell me !
If you prefer doing something else than commenting a game you didn't really like, of course I'd understand. Go play some good games ! :)
In any case, have a nice day !